How to design a Photoreal Environment in Zbrush
- Art and Illustration
- Project length: 5h 56m
Hello People! In this Project i will teach you how to create a project in Zbrush 4R8 witch covers photoreal environments ! ENJOY!
This tutorial covers how to create a photo real based environment in zbrush, from real life photos > mesh creating > texturing> coloring> rendering and something special witch you'll have at the end.
Lets have some fun!
Session 1: Getting down with the basic forms
Modeling of all the assets in the scene
Session 2: Detailing the assets and grab some style points for placing them right
Detailing the assets and put them in such a way that at the end will pop out
Session 3: Texturing them based on photos i took from real life scenes
Here we will use the texture photos i gave you with this project and texture all the assets
Session 4: Coloring
Based on the last video we will color/texture every assets and even enchant the colors and textures by hand
Session 5: Testing of the enviroment
Here is the fun part, we will test the environment with some cute and mentally instable worms that i modeled
Session 6: Render in Keyshot!
The renders need to show how good we are and i will show you my style of rendering
Tools that we need: Zbrush4R8 , Keyshot