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How to create instant arcade game with JS (part 2)

How to create instant arcade game with JS (part 2)

  • English
  • Game Development
  • GameDevGameDev
  • (1490)
  • Project length: 6h 36m

In this part we will implement game framework using tools that javascript has, and implement a rough prototype of what game process will be like


This tutorial guide you through whole process of making a mobile web game and publish it to market. Together we will build the game and discuss ecosystem. The purpose of the tutorial is to show the pipeline of a project creation from start to finish, exposing all the process to viewers: pipeline setup, continuous integration, fast prototyping and feature implementing, connecting with backend, analytics and platform integration.

What are the requirements?

  • you can watch part 1 of the series
  • Intermediate experience with Javascript(i use ES6 flavor), npm and gulp
  • Desire to make games

What is the target audience?

  • You know some js and ready to work without game engine
  • You interested in new mobile web markets

When are the streaming sessions (streaming schedule)?

Weekly Tuesday at 2.30am EST

Project Outline

Session 1: Input, Screen management

  • Laying the base of the game framework
  • Input system
  • Starting with main application control system - screen manager

Session 2: Concrete screens, ui factory, navigation

  • Implementing concrete screens
  • Introducing button base behaviour
  • Introducing UI factory
  • Testing navigation between screens

Session 3: New screens, new input and input blocking

  • Implementing 2 new screen mockups
  • Reworking the game Input system
  • Adding the Input blocking behaviour

Session 4: Player data and backend mockup

  • Implementing player data
  • Implementing debug progress reset

Session 5: Gameplay prototyping p.1

  • Starting with gameplay process prototyping

Session 6: Gameplay prototyping p.2

  • Wrapping up prototype and project results


Average rating

4(1490 Reviews)