How to create an Instant Javascript Game: Tools and Gameplay

How to create an Instant Javascript Game: Tools and Gameplay

  • English
  • Game Development
  • GameDevGameDev
  • (969)
  • Project length: 7h 00m

In this part we will discover how to improve your development pipeline by making project-specific tools and use them to build ingame progression and quickly iterate on gameplay

Overview

This tutorial guide you through whole process of making a mobile web game and publish it to market. Together we will build the game and discuss ecosystem. The purpose of the tutorial is to show the pipeline of a project creation from start to finish, exposing all the process to viewers: pipeline setup, continuous integration, fast prototyping and feature implementing, connecting with backend, analytics and platform integration.

What are the requirements?

  • you can watch parts 1 and 2 of the series
  • Intermediate experience with Javascript(i use ES6 flavor), npm and gulp
  • Desire to make games

What is the target audience?

  • You know some js and ready to work without game engine
  • You interested in new mobile web markets

When are the streaming sessions (streaming schedule)?

Weekly Tuesday at 2.30am EST

Project Outline

Session 1: Customizing launch modes

  • Introducing the MODE branching

Session 2: Customizing launch modes p2

  • Finishing with MODE branching
  • Introducing URLVars usage and gamecode reuse

Session 3: Implementing stage editor

  • base integration of game code into editor
  • starting with editor UI

Session 4: Implementing stage editor p2

  • editor UI
  • binding controls with changeable data

Session 5: Implementing stage editor p3

  • finishing with editor UI
  • reloading stage state based on editor values for live editing

Session 6: Implementing stage config

  • saving progression state in local storage
  • using progression state to play around with stages
  • saving state in external json to be used in actual game

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