How to Make an Item Collection Game and Integrating Mobile Ads With AdMob
- Game Development
- Project length: 2h 56m
Create an interesting gyro-input mobile item collection game and learn how to utilize AdMob in your project for mobile advertising revenue.
In this project we'll go over how to create a simple item collection game with gyroscopic controls before moving on to monetizing the game through AdMob. The game will feature a banner ad in the main menu, ads between levels, and a rewarded video ad that will reward the player with a special magnetism effect on their ball the next time they play the game.
What are the requirements?
- Android Phone + Cord to hook it up to your computer
- Some Unity Experience
What is the target audience?
- People who want to learn how to create an item collection game for mobile
- People who are curious about how to use tilt input for their mobile game
- People who want to learn how to implement AdMob into their mobile game
The project outline explains what you will learn in each session
In this section, we will create a simple prototype for our ball rolling game, called Crazy Tilt. This game will respond to gyroscopic input from the player's phone and roll a ball around a board to collect items.