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How to Create a Classic Roguelike Game in Unreal Engine (Part 1)

How to Create a Classic Roguelike Game in Unreal Engine (Part 1)

  • English
  • Game Development
  • Unreal EngineUnreal Engine
  • (1251)
  • Project length: 5h 37m

Create a Roguelike game using Unreal Engine's Blueprints, a visual scripting system. We will start from scratch and create a basic Roguelike in UE4 using the [Berlin Interpretation](http://www.roguebasin.com/index.php?title=Berlin_Interpretation) of Roguelikes as a guide for the game design.

Overview

Introduction

This tutorial will cover all the details (resources, tools, system, etc.) that are necessary to build a complete and operational Roguelike in Unreal Engine. You will be guided through all the steps and concepts, starting with setting up your project and importing assets to having monsters chase and attack your player. You will be able to expand on this foundation to create your own complete world as a roguelike game.

What are the requirements?

  • Unreal Engine 4 (It is free!)
  • Some background in programming will be helpful
  • Basic knowledge of Unreal Engine and blueprints system

What is the target audience?

  • You want to create games!
  • You love roguelikes and want to make your own.
  • You are looking for the fundamentals of roguelike development and would like to use UE4

Tutorials for Unreal Engine

Project Outline

Session 1: What is a roguelike? Setting up Unreal Engine

  • What is a roguelike?
  • Downloading and installing Unreal Engine
  • Useful assets and tools
  • Setting up your development environment
  • Packaging the game for deployment

Session 2: Creating the main game loop and game logic

  • Basic Menus
  • Game logic such as the Game Instance, Game Mode, Player Controller, etc.
  • Saving the game

Session 3: Creating a map

  • Completing the Game Loop
  • Procedural generation
  • Saving the map
  • Seeds

Session 4: Creating the player

  • User interface (UI) for player stats and inventory
  • Player input, movement, and actions
  • Camera view

Session 5: Map Movement

  • Making the map follow the player

Tools, Assets, and Other Useful Links:

Reviews

Average rating

5(1251 Reviews)
  • Avatar

    DanielJames193

    3 years ago

    Looks good so far, but wish there was more on unreal there none on this subject at the moment, please add more, always unity, teacher is good, super clear, thanks for efforts

  • Avatar

    pilotito

    3 years ago

    i think there is a problem in the continuity of the videos, in the seasson2, doesn't follow rationaly to the seasson3, not continues rationaly from the seasson1, any chance to fix it? i could really use this tutorial, looks great.

  • Avatar

    GruntosUK

    2 years ago

    Video 1 and 2 need swapping, as does 3 and 4. They are in the wrong order :)

  • Avatar

    chillernickels

    6 months ago

    none if it works OUTDATED