How to Create A Clone of Overwatch Game
- Game Development
- Project length: 14h 17m
In this project, we are gonna build overwatch game using: Unreal Engine 4, Maya, UV Layout, Photoshop, Quixel, Substance Painter 2, Substance Designer. This is going to be a very funny project . if you want to learn game development then you are on the right stream.
Hi I am Yan Malinovskiy from Reute, Germany. I have 5 years experience in modeling. In the past I was working on Orange Cast and Forgotten Sector.
In this project, we are gonna build a game like "Overwatch" using: Unreal Engine 4, Maya, UV Layout, Photoshop, Quixel, Substance Painter 2, Substance Designer. This is going to be a very funny project . if you want to learn how to develop your own game then you are on the right stream.
Project Name: How to Create Clone of "Overwatch" Game
This tutorial will cover all the details (resources, tools, languages etc) that are necessary to develop a game like Overwatch. You will be guided through all the steps and concepts, starting from the basic ones like setting up the right tools and programs for development. And ultimately you will be able to create your own shooter game like Overwatch.
What are the requirements?:
This section will cover requirements of programming language, skills viewers should have to understand and follow this tutorial.
Unreal Engine 4 Maya UV Layout Photoshop Quixel Substance Painter 2 Substance Designer
What is the target audience?:
You want to develop your own Overwatch With own content like models, textures and blueprints. This course will show you how you can do this.
When are the streaming sessions (streaming schedule)?
Weekly 06 pm EET Berlin time on Tuesday, Wednesday, Friday, Saturday
Session 1: Setting-up the Project
Setting up the project Basics of 3D modeling Unwrapping
Session 2: Texturing and importing in UE4
Unwrapped model texturing Setting-up in UE4 In-game Environment creation
Session 3: Creating a level
Modeling & texturing Setting-Up Creating level
Session 4: Blueprints
Creating blueprints Animating Gameplay