Visit LEDU token page

Best Practices In Organizing ZBrush Work Environment

Best Practices In Organizing ZBrush Work Environment

  • English
  • Game Development
  • GameDevGameDev
  • (1250)
  • Project length: 1h 56m

This tutorial will cover the basics of ZBrush (menus, features, brushes) that are necessary to use the program. You will be guided through all the steps, from customizing your workspace, to understanding brushes, materials and all the unique functions ZBrush offers. Ultimately you will be able work your own sculpts without any difficulty.

Overview

Project Introduction:

This tutorial will cover the basics of ZBrush (menus, features, brushes) that are necessary to use the program. You will be guided through all the steps, from customizing your workspace, to understanding brushes, materials and all the unique functions ZBrush offers. Ultimately you will be able work your own sculpts without any difficulty.

What are the requirements?:

· Basic 3D knowledge

· A Wacom tablet (or similar)

· Desire to learn

What is the target audience?:

· Beginners wanting to learn a new program

· Intermediate users of Zbrush who want to learn new tricks

When are the streaming sessions (streaming schedule)?

I’m not streaming yet

Personal information

Portfolio: https://erc3d.wordpress.com

Please, consider a donation to my Paypal: [email protected]

Project Outline

Session 1: Setting-up the Environment

· Fixing your canvas and the colour of the buttons

· Learning the primitives

· Learning the basic brushes

Session 2: Understanding ZBrush menus and features

· Using Lightbox

· Understanding Transpose Master

· Learning the different menus (Subtool, Geometry, Layers, Deformation…)

Session 3: Customizing our workspace

· Optimizing our workspace

· Understanding Spotlight

Reviews

Average rating

4(1250 Reviews)