How to create 3d assets for a Battle Royale game

Intro Video - How to create 3d assets for a Battle Royale game
with AvidiArt|4 years experience
10817views
How to create 3d assets for a Battle Royale game
- English
- Game Development
2d/3d game art
- Project length: 7h 40m
Hey there guys! In this project we will be creating our very own 3D battle royale game assets. We will be using a 3D software to replicate a battle royale scene. Creating everything from characters to props to put into the map.
Overview
Introduction
This tutorial will cover all you need to know about creating 3D battle royale assets. We will be creating many different assets from characters to props for the game! We will also cover the optimization part of creating a mobile battle royale game, making sure everything is low enough poly for the game to run on mobile devices.
What are the requirements?
- 3D software
- Texturing software
- Game engine (Unity or Unreal)
What is the target audience?
- Indie mobile game developers
- 3D Artist
- Students
Project Outline
Session 1: Covering character base mesh
- Going over different mobile styles
- Begin creating the character
- Modeling up base parts in Blender
Session 2: Finishing up character base
- Using Blender to finish up all the character parts
- Going over optimization of the character
Session 3: Beginning environment modeling
- Using Blender to create a modular environment floor
- Creating different modular pieces to make the map diverse
Session 4: Modeling Battle Royale Props
- Modeling out basic trees and bushes to fill up the map
- Making sure to optimize all the assets
Session 5: Modeling Battle Royale Props part 2
- Finishing up all pieces of the map
- Creating individual assets to create some diversity within the map
Session 6: Begin texturing assets
- We will start the texturing process for all the assets
- Making sure to optimize texture space for assets
Session 7: Finalize textures & Importing Map
- Adding last touches to all textures
- Importing modular map and props into unity
Tools:
- Blender
- Substance Painter
- Photoshop