How to create a customization assets for your mobile game

Intro: How to create a customization assets for your mobile game
with AvidiArt|4 years experience
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How to create a customization assets for your mobile game
- English
- Game Development
2d/3d game art
- Project length: 5h 14m
Hey there guys in this tutorial we are going to be creating character customization ! We will be using our 3D software to create a various styles of character customization. It will be divided from creating separate heads and outfits for the characters to wear within the game. This will allow us to play as differnt character in our games and will give users a better in game experience.
Overview
Introduction
This series will be broken up into 7 session! Each of these sessions will going in depth on how to create customization within mobile games. We will be breaking down all the parts we need in order to create a basic character customization scene with all the asset break down. Designing a variety of different pieces so the users can feel immersed when playing your games!
What are the requirements?
- 3D software
- A texturing software
- And the most important is: desire to learn
What is the target audience?
- Indie game developers
- Mobile game developers
- 3D artist
Project Outline
Session 1: Setting up base mesh
- Using blender to set up an easy pipeline for your projects
- Using effective ways to speed up our workflow
Session 2: Begin character customization
- Modeling the different pieces for the character
- Giving the character body detail
Session 3: Creating character head/body
- Creating outfits for our base mesh
- Making sure that all the outfits are interchangeable
Session 4: Making different heads
- We will be creating heads for our character
- Also these heads will be interchangeable
Session 5: Creating Guns
- We will be modeling out customizable guns for our game
- Adding different attachments to our guns
Session 6: Begin texturing within 3d Coat
- Importing our mesh into 3D Coat
- Begin texturing block off
Session 7: Finalize textures
- Polishing the textures for the final
- Importing all albedo files into Blender to add on mesh
Tools:
- Blender
- 3D Coat
- Photoshop