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How to create a multiplayer fighting game in Unity

How to create a multiplayer fighting game in Unity

  • English
  • Game Development
  • UnityUnity
  • (1991)
  • Project length: 4h 05m

If you love Mortal Kombat, Street Fighter, and Tekken then this is the tutorial for you! In this tutorial you will learn to setup a player as well as an enemy Ai to battle out in a match. You will learn how to make a main screen, timer, health bar, and more to recreate your own fighting game.

Overview

Introduction

This project will discuss the fundamentals to understand and create a real time player versus player game. By learning to create a fighting scene, fighting character controls, health bar, AI bots, and more.

What are the requirements?

  • C#
  • Unity

What is the target audience?

  • Fighting Game enthusiast
  • Beginner Designers
  • Intermediate Designers

Project Outline

The project outline explains what you will learn in each session

video-screenCreated with Sketch.Go to Video

During Session 1 we will go over the steps to install Unity and making our game project.

Reviews

Average rating

3(1991 Reviews)
  • Avatar

    DanielJames193

    2 years ago

    Was going good untill coding came up, Too zoomed out, watched on my phone its the same as pc to faraway to see it.

  • Avatar

    tarankim

    10 months ago

    audio quality is poor, instructions are not clear, most of times, what's being clicked or selected isn't even visible. it would have been helpful if he said more clearly about what's being done and the objectives of the things being done at the current moment. i appreciate someone took time to do this and shared it. i wish the quality and the teaching methods were better.

  • Avatar

    blackuma

    9 months ago

    It's not clear what's going on unless you have prior experience with Unity. Some of the videos end very abruptly with little transition to the next section, parts 2 and 3 for example.

  • Avatar

    Blobfish64

    5 months ago

    You do a lot of things without explaining what to do and I have to look very close to see what you are coding